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REVISION HISTORY
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Version 1.1
1.	Fixed	 -	Bug that was causing ships to loose half of their movement
2.	Fixed	 -	Aikenian bug that was causing them to error during turns
3.	Changed	 -	All ships and bases now require bridge and life support components.
4.	Changed	 - 	Increased hull size of Scout and Corvette by 10kt each
5.	Changed	 -	DA to DNA (Design Names Anthology)
6.	Fixed	 -	Used FQM 1.23 Fix to correct TEST warp point bug.


Version 1.0
1.	Combined -	FQM 1.23, TDM AI, USM, DA, and stock games together to form the basis of this mod.
2.	Added	 -	Events file created by Captain Kwok - Credits listed in Documents file
3.	Added	 -	Neo-standard ships to vehicle size file.
4.	Changed	 -	Set small fighter to be given at start of game along with fighter basic components
5.	Added	 -	Gause Cannon for small fighter.
6.	Changed	 - 	Troop Infantry is given at start of game. 2k in size.
7.	Added	 -	Pulse Gun for Troop Infantry. 1kt with 2 damage rating
8.	Changed	 -	Increased tech level for Ship Construction
9.	Changed	 -	Increased tech level for Base Construction
10.	Added	 - 	Neo-Standard expansion ships for Stock Races 
11.	Added	 -	Six other Neo-Standard races to the mod. (Aikian, Fyconian, Pandoran, SJ, Solops, Starwolf) 